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Store triggers

Store item redeemed

Runs when a viewer buys something from your points store, and it is approved. Good for doing what the item promises, like playing a sound.

Setting What to put in
Item The store item's name, exactly as in your store. Empty means any item.

Variables you get

Variable What it holds
%item% The name of the item
%user% The viewer who bought it
%cost% How many points it cost
%input% Extra text the viewer typed with the purchase
%platform% The site the viewer is on, like twitch
%redemptionId% The purchase's internal id

Type id: cuebot.storeRedeemed

Store redemption rejected

Runs when a store purchase is turned down and the points are given back. Good for telling the viewer why.

Setting What to put in
Item The store item's name, exactly as in your store. Empty means any item.

Variables you get

Variable What it holds
%item% The name of the item
%user% The viewer who tried to buy it
%cost% How many points are given back
%redemptionId% The purchase's internal id

Type id: cuebot.storeRejected

Store redemption waiting for approval

Runs when a store purchase is waiting for you to approve it. Good for a popup or sound telling you to check it.

Setting What to put in
Item The store item's name, exactly as in your store. Empty means any item.

Variables you get

Variable What it holds
%item% The name of the item
%user% The viewer who bought it
%cost% How many points it cost
%input% Extra text the viewer typed with the purchase
%redemptionId% The purchase's internal id (use it with "Approve or reject store redemption")

Type id: cuebot.storePending