Voice Control triggers¶
Command¶
Runs when you say one of your Voice Control commands into the microphone, like "scene gaming". You set up the spoken phrases on the Voice Control page.
| Setting | What to put in |
|---|---|
| Voice Control | The name of a voice command from the Voice Control page. Several names can be separated by commas. Any means every command. Starts as: Any. |
Variables you get
| Variable | What it holds |
|---|---|
%voiceCommandName% |
The name of the command that was heard |
%spokenCommand% |
The phrase of the command |
%spokenTextInput% |
What you said after the command phrase (for commands that listen at the start) |
%spokenText% |
Everything that was heard |
%voiceCommandConfidencePercent% |
How sure Cuebot is that it heard right, 0 to 100 |
Type id: voiceControl.command
Dictation¶
Runs for everything you say, once you finish a sentence, even when it is not a command. Good for turning speech into text on your stream.
| Setting | What to put in |
|---|---|
| Voice Control | Only react when the sentence also contained this voice command (name from the Voice Control page, commas for several). Any means every sentence. Starts as: Any. |
Variables you get
| Variable | What it holds |
|---|---|
%spokenText% |
Everything that was heard in the sentence |
%spokenTextConfidencePercent% |
How sure Cuebot is that it heard right, 0 to 100 |
%spokenLanguage% |
The language that was heard |
%voiceCommandName% |
The name of the first command in the sentence (empty if none) |
%voiceCommandCount% |
How many commands were in the sentence |
Type id: voiceControl.dictation